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Far Cry 3 Xbox 360 Update

Update Version ane.05 for Far Cry 3 was released on March 6, 2013. [1] The multiplayer and single-actor patch is available for the Xbox 360, PlayStation three and PC. The patch adds a Master difficulty setting, resets Outposts and adds several Multiplayer map options.

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The latest patch id based on "community feedback gathered past the Far Weep three team," according to Ubisoft'due south printing release. The patch provides "more reasons to re-visit Rook Islands, to better skills with tougher challenges, and to re-notice the Far Cry 3 world."

Version 1.05 Patch Notes

Unmarried PLAYER: ABILITY TO RESET OUTPOSTS

A big office of Far Cry three's single player experience is taking over the Outposts manned past Vaas's pirates and Hoyt's privateers. These outposts, when taken, offer a condom place to resupply equally well as a base when exploring new parts of the Rook Islands.

Taking over an outpost as a player also presents a fun challenge; everything from how to approach the outpost to what weapons and tactics to utilise. Hence, a lot of customs members accept requested to be able to 'reset' the outposts, so that they can be taken-over again.

Here is how information technology works:

  • After conquering all the outposts and completing the game, the actor can reset the outposts by selecting "Reset Outposts" in the gameplay options menu.
  • Doing this will reset and make all Outposts hostile over again. All incomplete side missions and quests volition get hidden. In order to end the incomplete side missions, you will have to retake the outposts again.

Unmarried PLAYER: MASTER - A NEW DIFFICULTY SETTING

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For those that have already completed the game on Charlatan, Survivor or Warrior settings and are looking for the next bill challenge, the all-new Master difficulty setting volition be added in an upcoming patch of the game. Seasoned veterans will find themselves challenged by more aggressive Wild fauna, tougher pirates, and more than mortiferous privateers. Your skills every bit a master of the Rook Islands will be tested.

MULTIPLAYER: FEEDBACK ON USER-CREATED MAPS

The Feedback system (while already having some information that is useful for other players looking for [Multiplayer Maps|maps]]) has been expanded upon to requite more information to the map makers. A new, more intuitive feedback interface and the addition of "feedback tags" have been added.

MULTIPLAYER: NEW BETA MAP TESTING AND SPECTATING FOR MAP MAKERS

The Problem: With the electric current system, when a map maker has finished their map, they upload and publish it, essentially just sending it out "into the wild". They are hoping that it will get sufficient plays in gild to get some valuable feedback. With a ballooning amount of user-fabricated maps, this becomes harder and harder. The map maker tin too accept hard time finding plenty players to play the map with, so they tin judge for themselves where the map can be improved.

The Solution:

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  1. Someone makes a map in the editor and uploads or publishes information technology.
  2. They beginning their map with a special pick called "Start Beta Test".
  3. Other players who wish to aid out with testing new maps, tin join the new Beta Test Playlist or go into the Map Archive where all current maps in Beta Examination will be displayed.
  4. While in Beta test mode, the map creator tin can use the new spectating feature to monitor how their map is played.
  5. After the round is finished, the players give feedback that the mapmaker can then use to improve the map.

Suppose you play a map y'all really like, and you desire to find more maps by that same author. You'd favorite the map, go to the Map Archive and (after the patch has been implemented) search for more maps from the same author. Information technology shines the spotlight on a good authors' other maps, and likewise gives the author an incitement to improve all the maps he/she has uploaded and published.

MULTIPLAYER: REMOVING IDLE KICK TIME IN CUSTOM MATCHES

Far Cry 3 removes idle players from a match after a few minutes, to ensure the quality of online play. This works well in the standard playlists to weed out inactive players. Just players of custom matches have told the states that they typically similar a much longer await time before that happens, or want it removed completely. And then in keeping with your requests: from at present on, "idle kick" is disabled in private and custom matches (MP and Co-Op).

MULTIPLAYER: "SKIP MAP" VOTING SYSTEM

The community has told us that the voting system for skipping a map in the user map playlists lacks a sure degree of visibility and provides besides short a window for people to cast their vote. Nosotros have now made it more visible and also extended the time people have to bandage their vote.

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Far Cry 3

Far Cry 3 Xbox 360 Update,

Source: https://www.ign.com/wikis/far-cry-3/Version_1.05

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